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3D Asset / Cabin Workshop
Software Used:
Unreal Engine 4
Maya
Substance Painter
Low poly set-piece. Created based off a concept image by Colin Geller.
Hi-Res Screenshot from UE4 | Hi-Res Screenshot from UE4 | Hi-Res Screenshot from UE4 |
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Hi-Res Screenshot from UE4 | Front view w/ wireframe | Original Concept, by Colin Geller |
Focused on making the geometry as low as possible, just as an exercise. Software used: Maya and Substance Painter, in engine screenshots with Unreal Engine 4.
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